Ethan Sage / ESBlox
I turn ambitious ideas into working products.
I build digital products, creator tools and communities — from early ideas through to working platforms.
Selected work
Projects with depth, not just screenshots.
ESB Games
A connected gaming and creation ecosystem spanning discovery, community, creator tooling, family controls and internal operations.
ESB Studio
A browser-first game creation environment focused on accessible world building, editing and publishing workflows.
Operations Backend
An internal administration workspace bringing support, moderation, recruitment, staff access and platform operations together.
How I work
I like the difficult bit between an idea and something people can actually use.
I work across product design, development and operations. That means I think about what a feature should do, how it should feel, how it should be built and what happens when real people start using it.
My strongest projects are systems: products with multiple users, permissions, workflows and edge cases — not just standalone pages.
More about me ↗Let's build something